|Lightning whips through foes like... an electrical storm.|
I've managed to clock in seven hours now, and at this point, it feels as if the game is starting to open up a little more. I'm still tracking that same linear pathway as before, but at last the combat engine looks to finally be waking up a little.
The most significant reason for that has been the development of the Paradigm Shifts, which are starting to give me more freedom of choice beyond 'all attack' or 'all defend', as was the case at the beginning. My favourite of these has to be Thaumaturgy. Firstly because it is a great word, and secondly because it is enabling my team to assign to characters to attacking whilst one regularly heals all 3 party members, meaning that I can withstand just about anything that is thrown in my way. The trouble is, this paradigm is only available when I play with Sazh, Vanille, and Hope.
|Sazh just isn't strong enough to carry a team alone.|
|AoE Online is little more cartoon-y than I'm used to in an RTS.|