Sunday, October 28, 2012

Sunday Sidebar: Meet Tim Keenan of Misfits Attic


Good afternoon, world, and welcome to another stellar edition of the Sunday Sidebar. This week I spoke to Tim Keenan, of Misfits Attic. Tim has a particularly interesting background, having worked for DreamWorks before his foray into the world of independent games development. Read on to learn more about his team’s action-puzzler, A Virus Named TOM!

Sunday, October 21, 2012

Sunday Sidebar: Meet Andy Moore of Radial Games


Good news, everyone! This week’s Sunday Sidebar is alive and amazing as ever. I spoke to Andy Moore of Radial Games, a great company all the way out in the wind-swept climes of Vancouver Island. They’re currently working on a really interesting game called Monster Loves You. Read on to find out more!

Tuesday, October 16, 2012

On fear and death


Most experiences in life occur not with a bang, but a whimper. However, from time to time there are those which leave something of themselves before they pass on. In my particular case it is a darkness that I once saw which persists forever within me. The thin figure of horror is always at my window. Let me tell you about it.

Sunday, October 14, 2012

Sunday Sidebar: Meet Ryan Baker of Pixelscopic


With a sudden flash and a few sparks of electricity, I was gone from Europe and found myself in the even less familiar environs of Purdy, MO, where I got to talking with Ryan Baker of Pixelscopic. They’re currently developing their first original project, an action-RPG named Delver’s Drop. There’s a whole heap of interesting things going on with the game and the team themselves. Read on to find out more!

Sunday, October 7, 2012

Sunday Sidebar: Meet Rami Ismail of Vlambeer


Ladies and gentlemen, it seems that Fall has well and truly fallen, and Summer has been relegated to but a flickering memory from a dream of eons past. Seasons change, people change, but the Sunday Sidebar still stands strong. This week I continued my whistle-stop tour of Europe by teleporting to Utrecht in The Netherlands, where I caught up with Rami Ismail and Jan Willem Nijman of Vlambeer. These guys work tirelessly on a impossible number of projects at any one time. Read on to find out which of their current games appeals to you most!