Tuesday, April 25, 2017

20170425 Reset QOL

Tonight we decided to implement a Reset functionality that enables smoother puzzle solving, as well as improving other feature testing without needing to completely restart the game.

The script is straightforward - a selection of objects in the scene are tagged 'WillReset', and the script resets their Transform information when triggered.

This introduces some new avenues for potential puzzle creation, too.

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